A Second Chance
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MarksinTime 116

Card Type Problem
Bonus Points 1
Your Req. 5 wild
Their Req. 7 wild
Game Text Starting Problem.
At the start of your first turn, if you did not play first, gain 1 action token. (You choose your Starting Problem before determining who plays first.)
Flavor Text If a pony whose vengeance nearly destroyed the world deserves a second chance, then anypony does!
Release Information
This Card's Artwork Comes From:
Season 5, Episode 26: The Cutie Re-Mark - Part 2
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