My Little Pony Collectible Card Game Wiki
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** (Old) When this card is moved from that Problem, dismissed, or banished, play that banished Troublemaker to a Problem and reveal it.
 
** (Old) When this card is moved from that Problem, dismissed, or banished, play that banished Troublemaker to a Problem and reveal it.
 
** (New) '''When this card leaves that Problem, put that banished Troublemaker into play at a Problem and uncover it.'''
 
** (New) '''When this card leaves that Problem, put that banished Troublemaker into play at a Problem and uncover it.'''
|rulings=* When a Troublemaker banished by this card's activated ability is played (face-down) to a Problem (once this card is moved away from the Problem), that Troublemaker does not immediately become uncovered if there is a face-up Villain Troublemaker at that Problem. {{CompRulingTooltips|Comprehensive Rules (607.1)|(607.1)}}
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|rulings=* When a Troublemaker banished by this card's activated ability is played (face-down) to a Problem (once this card is moved away from the Problem), that Troublemaker does not immediately become uncovered if there is a face-up Villain Troublemaker at that Problem. {{CompRulingTooltip|Comprehensive Rules (607.1)|(607.1)}}
 
}}
 
}}
   

Revision as of 17:58, 14 December 2014

Fluttershy,
Monster Tamer
This Card
Has Errata
Visit on
PonyHeadLogo

Premiere 211

Card Type Friend
Power 2
Color Yellow
Cost 4
Play Req. 4 Yellow
Traits Pegasus
Game Text When you play this card to a Problem, you may banish a Troublemaker there.
When this card leaves that Problem, put that banished Troublemaker into play at a Problem and uncover it.
Flavor Text "Fluttershy can be quite persuasive when she needs to be." - Rarity
Release Information
  • Premiere #211 (Ultra Rare)
    Found in packs
This Card's Artwork Comes From:
Season 1, Episode 7: Dragonshy
Errata
  • The following game text has been replaced as of version 1.0 of the Official Card Reference:
    • (Old) When this card is moved from that Problem, dismissed, or banished, play that banished Troublemaker to a Problem and reveal it.
    • (New) When this card leaves that Problem, put that banished Troublemaker into play at a Problem and uncover it.
Rulings
  • When a Troublemaker banished by this card's activated ability is played (face-down) to a Problem (once this card is moved away from the Problem), that Troublemaker does not immediately become uncovered if there is a face-up Villain Troublemaker at that Problem. (607.1)