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Guards,
Guards!
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SeaquestriaandBeyond 112

Card Type Resource
Power 5
Cost 1
Play Req. 3 Purple
Traits Resource • Dilemma
Bonus Points 0
Your Req. 8 wild
Their Req. 8 wild
Game Text When you move a character to this Problem, your Troublemakers get +2 power until the start of your next turn.
Flavor Text "Who puts eyeballs in filling? GUARDS!" - Grubber
Release Information
This Card's Artwork Comes From:
Errata
  • None
Rulings
  • None


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